#ifndef BRACER_H
#define BRACER_H
/********************************************************
 ** Purpose: Bracers provide the player with a moderate
 ** stat boost in the following areas defense. Each bracer
 ** will provide it's own specification for when it is
 ** 
 **
 ********************************************************/
#include "cItem.h"

class cBracer : public cItem
{
	public:
		//Constructor for the Bracer class
		cBracer(char* bracerName = NULL);

		//Destructor for the Bracer class
		~cBracer();

	protected:
		unsigned int strengthStat;
		unsigned int defenseStat;

		//Condition for if the bracer has a stat modifier
		bool m_bHasStatBoost;
};
#endif